Surreal Self-Portrait Sketch Reflection

One of the objectives for this project is to combine Surrealism and your self-portrait to make a surreal piece.  As we have learned about Surrealism as well as about drawing self portraits accurately in terms of scaling certain things proportionately now we will combine both and create a final piece. Another main objective is the use of shadows, or in other words, value. It is to put in value in our piece using all three techniques being hatching, cross-hatching and pointillism. The mediums we will be using are pen and ink on paper.

My first idea/sketch included all three aspects of surrealism. My hair transforms into a slide from the side with a very small person sliding down and I was in the air with clouds in the background. I also had my eyes transform into a football. My face was going to be fairly large covering up most of the page too. I thought my second idea would look better on the final piece with larger paper therefore I chose that for my final piece. My second idea was once again in the sky with clouds around me and covered up all 3 aspects of surrealism. Some clouds are larger than others and with different shapes. My left eye transforms into space with a planet, a moon and a star inside. My body is drawn, in my idea I come out through the clouds once again filling up almost the entire page.

As mentioned above, I chose my second idea which I thought was most successful meeting the objectives and it made more sense when I related the setting to the eye being transformed into space rather than a football. I used transformation, Un-natural setting as well as size and scale. I also thought through the places where I could use specific techniques of value and found it quite successful when I attempted to put in value on some places. My second idea is more convenient and has more places for these 3 techniques.

In more depth of the techniques I will be using, I will use pointillism for the majority however will also use hatching and cross-hatching. I will definitely be using pointillism for the right eye as well as the shadows on the border of the face. I will be switching from hatching to pointillism for other parts of the face. I will use hatching and cross hatching for the left eye and pointillism for the clouds. I will occasionally use thicker lines for the outlines of the face towards the bottom to give it a rounder look. I will also use thicker lines on the bottom of the clouds.


Surreal Collage Final Reflection

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Surreal Collage Final Reflection

The objectives of this assignment was focused on surrealism following it down to a few branches. The objective was not only to produce a surreal artwork but also learn about it, this project allowed us to portray freely what came to our mind and producing a surreal piece out of it. Surrealism has three main branches; playing around with size and scale, transformation and lastly, un-natural setting. These three branches are what make a surreal artwork and make it effective. Therefore the assignment was to choose an image from a magazine and with our creativity to produce a surreal artwork using that image. First we were to plan and design three different ideas and afterwards pick the best one out of three and produce a final piece.

There was no special reason for the image i chose besides the fact that i had ideas right away on what to with it. The image seemed interesting to me therefore i chose it. The image was a black and white image with a cowboy in it, another reason i chose this was to be creative and take it a step further by mixing up the black and white image with other colorful colors. There were not many images in black and white with such a theme or another image that was as interesting to me and caught my attention.

The materials my peers and i used were all similar. I used white paper, a picture from a magazine, coloring pencils, a pencil, a craft knife, glue stick, and scissors. I used the craft knife to cut the center of the picture i was going to use, as well as small minor parts. I glued my picture on the paper and then drew my final sketch lightly with a pencil, after i was done with this, i used coloring pencils to color my image.

My artwork clearly met the objectives and in my opinion concluded as an effective surreal artwork. My artwork displayed all the branches of surrealism effectively in fact some multiple times. My image was a cowboy with wings and a snake body flying in air with an airplane under it and fish on top of it. I used a variety of colors to really bring the artwork to life. I used transformation three times, i transformed the cowboy b adding wings, transforming his body into a snake and lastly transforming the cowboy hat into a cake. The un-natural setting was quite obvious with the fish floating along with the clouds and the airplane at the bottom half of the piece. Size and scale was shown by the size of the plane was fairly smaller than the cowboy and was about the same size as the fishes. By this, as my artwork met all branches, i met the objectives and produced an effective surreal piece.

There were a few minor difficulties i came across, however solved all of them without losing too much time. One of the difficulties i faced was when drawing as well as coloring the wings. Both sides had to be proportionate and very similar and i had trouble drawing both sides alike. One of the sides always had something odd about it, but with patience that was done. Another difficulty was with coloring as mentioned above, this was not only with the wings, but also the plane. As the wings and plane was going to be white, i realized leaving it like that gives an incomplete look to the artwork. Therefore i got the white and colored it with that, however that did not seem to work very effectively either. Therefore i took some different shades of blue and gray and added some shadows to both, the plane and wings and went over once more with white, giving both things a more realistic look.

I do not think there were any major things i needed or could have improved on with my artwork however, there are some minor ones. The first improvement is the coloring in some objects such as the plane and the wings, i thought these two things should have been white therefore to not leave it blank and un-colored, i colored it in white and then added some light and dark blue shadows. I tried displaying shadows of the wings, however, in my opinion could have done this better therefore to improve this, i could have given more attention and care on scales and where the shadows should be. The same thing goes for the plane too, i attempted in adding a shadow using gray and white to the bottom of the plane, however, could have been better. Another improvement would be the coloring in the background, the coloring could have been firmer which would make the artwork look well colored. There were some gaps left between which could have been done more carefully.

During the creating my peers had some suggestions which i displayed in my final piece. These suggestions were such things like color suggestions to give the artwork a brighter effect and for example things such as adding more transformation by transforming the cowboy’s body to a snake body. I added these suggestions and in my opinion this made my artwork much better by meeting the branches of surrealism. The Critique and feedback i received from my peers after the project was mostly positive, the improvements suggested are listed above. I agreed to each one my peers on improvements which were mainly based on my coloring skills in terms of shadows and coloring using value.

If i were to do this project all over again, i would definitely keep some in fact most of my valuable idea that fit in with the aspects of surrealism. As i met all the aspects, i think my artwork needed improvement on the coloring more than add anymore ideas. This does not mean that i would not add any. I would add such things by changing setting maybe and perhaps adding more randomness with objects.


Surreal Collage: Process Reflection 1

Image for Sketch 1 Image for Sketch 2Sketch 1 Sketch 2 Sketch 3

Surreal Collage: Process Reflection 1

The objective in this project is to create a surreal piece of art as well as learn about Surrealism. Surrealism has three main aspects which make the art effective; playing with size and scale, objects in un-natural settings, and transformation. The aim is to use as much of these branches in our artwork to make it as surreal as possible using an image cut out from a magazine. We are to use our imagination in this project and after 3 sketches choose the most surreal one and re-draw it as the final piece.

My first sketch has an un-natural setting with the bottom half of the page being the sky and the top half being just a line pattern with two colors. It also uses size and scale since the head of the guy is much larger than for example the building at the bottom of the page. My second idea/sketch has a un-natural setting, first of all with the bottom half of the page being water and a plane inside and the top half being the sky with clouds but also fishes at the top. It also includes playing around with size and scale with the fish, clouds, plane and also the human in the image. Also transforming the hat in the image into a cake. On my last sketch I had the top half of the art being water and the bottom land with sun at the right hand corner which was unusual and the background would have a line pattern but vaguely so the background setting can be seen.

I think that my second idea was better than the other two because when compared to the branches of surrealism is met all 3 of them in an effective way. It has size and scale with the fishes and clouds being un-proportionate compared to each other and the rest of the artwork. It includes an un-natural setting with the sky being at the bottom and water being in the sky with clouds and fishes switched over they’re original environment. Also it includes transformation with the hat of the cowboy image transformed into a cake as well as having wings on it too. Since the image is black and white, i color coded my sketch. The blue shaded parts will be colored in along with the back ground . In conclusion  i decided that my second design was the best since it met all branches in surrealism and also has the most creative ideas.

On my designs especially on designs 1 and 3, there could be more idea in the art which also then can cover up more of the branches of surrealism and make the artwork more effective.  I couldve added some more creative aspects instead of one or two and that would also make the art more imaginative.

In order to improve my sketch and take it a step further i thought of adding somemore minor detail around the background such as adding a sun or swirly lines to make the artwork more interesting as well as detailed. By this i believe the artwork will become more eye catchy too.


Still Life


Renaissance vs Medieval

Renaissance vs Medieval Art

 

 

Renaissance                                                                         Medieval

Painter: Leonardo Da Vinci                                             Painter: Giotti

Artwork: Monalisa                                                             Artwork: Ognissanti Madonna

Medium: Oil on poplar                                                     Medium: Tempera on panel

Year : 1503-1519                                                                Year : 1310

 

 

First of all when these two paintings are compared you can easily tell which periods artwork looks more realistic and life-like. In this case obviously it’s the Mona Lisa, when you look deep into it you can see the detail and actually does look very realistic with everything proportioned, on the other hand the Medieval Artwork looks more like a flatter painting with less realism or in other words beginning to be drawn 3D.  Another main point between these drawings are as you can see on the Mona Lisa the facial art is very realistic and on the other painting it looks very non realistic because the human is proportioned to be a baby or small kid but the facial art looks more like a man between the ages 40 -30. They both have perspective and have a background theme successfully painted realistically.

 

Another point that they both have or in other words a similarity would be the use of value and shadows used to make the paintings more vivid, both paintings have very well used shadows that express and signifies the position as well as the light upon where it is hitting from. As listed above some similar techniques are the use of value, shadow, perspective, realism, 3 dimensional being the main points. These techniques were used to make this drawing more vivid or in other words more realistic. Even though both had perspective the medieval drawings had inaccurate perspective, inaccurate proportioning,  mostly religious themes and were mostly tempera paintings. To sum it all up basically renaissance art was more developed in realistic artwork with the use or perspective and proportions.

 

Basically as listed above the major and most outstanding development was the use of perspective and this really affected the art because it represented and expressed the positioning of object and the shadows according to the position of the light hitting from. Nearly every aspect was improved in renaissance art with new techniques found and the paintings were developed to drawing portraits and scenes from daily life and such artists like Michelangelo and Leonardo da Vinci furthered up these inventions and take a huge role even in todays paintings.

 

There are major positive differences changes in terms of making the drawing more vivid and definitely the leading point would be linear perspective. The change from medieval to renaissance in my opinion was the point where drawings became more vivid and 3d since linear perspective served its purpose being representing and expressing the position of objects and according to the direction of the light hitting shadows would be adjusted and the piece of art would look extremely vivid.

 

In my opinion it takes a huge role, for example Leonardo Da Vinci was the founder of linear perspective and invented this by his professional techniques and my combining the things he could do and taking it a step further. Today linear perspective takes a huge role in art within nearly every category since the main purpose is to make the drawing or piece of art more vivid or in other words 3 dimensional representing mainly position.

 



The Fish Reflection

Value Drawing Reflection

The main objective of the value drawing was to use all the value scales to give the drawing a realistic look or in other words, make the drawimg look 3D. Also to use a wide range of value so the drawing can represent the position, perspective and also where the light is hitting from. To accomplish these we used value to shade and make specific areas darker than others this gave it a 3D look since it represented the position of the fish and realistic values.

 

In this project we only used char-kole for the value drawing but that was a huge medium in this project. We used char-kole for shadings and for values, even though the char-kole is black we used it lighty on some places and smudged it so it gave a light and realistic value, another key thing we used was we blended two different values together by smudging which gave it an even more realistic affect.

 

I think i couldve done some imporvements or in other words some things i found weak about my drawing were the values on the head of the fish and also towards the tail because  thouught it looks like one value so therefore the 3D affect fads away there and also i couldnt give the cut open piece an affect that it was hanging backwards but other than those things I think i used good value scale in the organs of the fish where we cut the fish and also on the fins, i made the fins look like they were on top in position which they were.

 

I found the value drawing much more challenging than the Contour drawing and some examples were giving the correct value scales in the organs, i worked very hard on that and eventually thought i successsfully managed to give it a 3D affect, another challenging point was where we had to draw the cut out flap tilted behind; ht was the hardest area for me in this project and also listed that point as things that i couldve imporved on.

 

Just like i stated in my contour drawing reflection, the unique aspects of this project for me were drawing the fish by actually lookin at a real one to see everything detailed and to see it from a primary view. It was fun drawing the value drawing but not as much as the contour one; i thought that the value drawing wasnt so much fun because i am not such a big fan of shading and adding a variety of value.

 

I thought that the value drawing related so much to the renassance since value, perspective and most of all the term “3D” had been invented. Value was the route of shading and when perspective was added it lead to 3D drawings. This project was like we were immitating Leonardo Da Vinci when he disected human bodeis, cut them open, drew them and studied them. Instead of human bodies we cut up a fish and drew it and when adding Value scales we concluded it to look 3D.

Contour Drawing Reflection

The main objective of the contour drawing was to have smooth lines and without using value and shading make the drawing look realistic for example making it look as if the weight of the fish was at the bottom and was curving behind; we gave this affect by using thickness of lines. As stated above the aim was not to sketch it but draw thorough and smooth lines according to the shape, fins, tail, scale, and patterns seen.

 

In this project we used pencil to visualize roughly what it will look like the after we thought it met the objectives we went over it with special pen. These pens really helped us to give the fish heavier looks on specific part and also curving areas, we accomplished this by using the thickness of lines, we used 0.1 and 0.5. We used 0.1 lighter areas for example scales and patterns spotted and majorly used the 0.5 for the lower part of the wish to give it a curving and heavy affect.

 

When we talk about areas the i could improve on i think i did a very well job on the contour drawing but maaybe some possible parts couldve been the tail, i think i have completed the objectives because all my lines were very smooth and i did not use and value or shading, and most importantly i used thickness of lines an made parts of my drawing realistic such as in weight and shape.

 

There werent many challenging areas for me furing the contour drawing and think that i was more successfull in this when compared to the value drawing. There were only some minor challenges i faced during this project such as drawing the tail; that was my only challenge, i couldnt draw it well, the shape didnt look realistic and couldnt adjust the proportion, i realized ths after when i looked from a far distance, the tail was too small.

 

When looked at unique aspects of this assignment i really enjoyed this project, i thought it was fun drawing a fish especially by looking at a real one infront of you. I enjoyed the contour drawing more than the value drawing not only in terms of success but also thought it was more fun.

 

I thought this assignment didnt have to do as much as the value drawing but some areas in my opinion were the thickness used and also smooth lines instead of sketches to make it look realisitc.

 

 

 

 

 


Value Hand Drawing

My Value Hand Drawing

 

In this project the main aim was to include as much value as possible to make the drawing more vivid, We included a lot of value to help the hand stand out. The purpose of using as much value as possible was to express the shades and light of the hand in that position or in other words from your perspective, therefore as mentioned above this concluded to the hand being more vivid. The purpose of the project was to draw the hand with a lot scale and value and aim that a person who saw this picture can understand the form, the lines, shades and where the light is hitting from. As mentioned above the value scale takes a huge role on helping the drawing become more vivid and stand out, it helps express shade, light, but most importantly to make the drawing realistic.

 

I think I put all my effort into this project although at times I got off track, generally I think I was successful at meeting the objectives, I added good use of value especially on the outline and border of the hand to help the hand stand out. I looked closely to the points where there was more light at some spots than others.

 

Some challenges I faced during this project were the parts where I had to change from one value to a other since some parts were darker or lighter than others but after trying and trying I overcame this challenge by smudging the chalk with my finger or a tissue paper.

 

Although I think I was successful at adding value on the hand and especially on the borders I think I could’ve improved and tried adding more value on the and especially darken all the points a little bit more to make it more vivid. I think that improving on adding a little bit more value on the center of the hand was the only improvement I could’ve made.

 

I think this project had to do and related to the renaissance because the use of value and scale was a major part/period during the renaissance and also especially perspective; it was important the drawing was made by the perspective you saw it in and then the value was added depending on the light or darkness. Another relation was 3D drawing, before the renaissance had 2D drawing which made the drawings look very nonrealistic, and as value and perspective got in 3D got invented and helped make the drawing more vivid.

 


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